|
Post by Lhydia on Aug 25, 2016 8:42:28 GMT
So is there a working version or no?
|
|
|
Post by vitakaninen on Aug 25, 2016 8:51:16 GMT
i will fix it when i am back at my home office (in 8hours) Thanks so much for your continued work on this! Once you have a good handle on how to update the program's offsets when a new patch hits, can you share instructions with the rest of the community so that we can keep the project going? Thanks again!
|
|
|
Post by orruin on Aug 25, 2016 9:29:56 GMT
Bonjour pouvez vous nous dire ou ce trouve le fichier pour modifier " version number (2.4.2.xxxxx) " svp
Hello can you tell us or it finds the file to modify " version number (2.4.2.xxxxx) " Plz
|
|
|
Post by neoark on Aug 25, 2016 12:03:19 GMT
|
|
|
Post by orruin on Aug 25, 2016 12:57:46 GMT
comment faite vous pour utilisez la version de d2k2 ? désoler j'ai beaucoup de mal avec l'anglais.
How made you for use the version of d2k2? To sadden I have difficulty with English.
Thank you for the help neoark
|
|
|
Post by neoark on Aug 25, 2016 13:35:01 GMT
Just wait none will post an optimized version soon. If he doesn't have time today I can post it.
|
|
|
Post by lee on Aug 25, 2016 13:38:57 GMT
d3helper v16.08.25 beta NET Framework error
I was already well used d3helper v16.08.21 beta
|
|
|
Post by orruin on Aug 25, 2016 15:39:18 GMT
Thank you for update d2k2
|
|
|
Post by ppplu on Aug 25, 2016 15:57:32 GMT
thank you so much, now it works. great job. thank you!
|
|
Guesty McGuestenfinckle
Guest
|
Post by Guesty McGuestenfinckle on Aug 26, 2016 2:56:48 GMT
I just wanted to pop back in and say a big thanks for volunteering your time to keep on supporting the program, and for getting it working again for us. My wrists and hands cant thank you enough.
|
|
|
Post by Thanks d2k2 on Aug 26, 2016 7:58:39 GMT
Thanks so much for the update!
|
|
|
Post by cisco on Sept 1, 2016 16:37:04 GMT
Thank you very much for your effort... much appreciated.
Maybe I missed something, I cannot add conditional group to the existing skill build. I saw the add button when I right mouse click on the left side window under skill editor but it will not add a new condition group.
what I have done is export the skill and modified on notepad and import it back
|
|
|
Post by reconsidered on Sept 2, 2016 17:47:53 GMT
Really nice new Layout for the Conditions!
|
|
|
Post by giannibot on Sept 5, 2016 21:42:25 GMT
Thank you very much for your effort... much appreciated. Maybe I missed something, I cannot add conditional group to the existing skill build. I saw the add button when I right mouse click on the left side window under skill editor but it will not add a new condition group. what I have done is export the skill and modified on notepad and import it back Same happens to me, when i want to add a conditional group it will add a condition rule instead, thus limiting the number of groups.
BTW thank you for the effort to put this back up, i really appreciate.
|
|
giannibot thanks you
Guest
|
Post by giannibot thanks you on Sept 6, 2016 22:01:53 GMT
Same happens to me, when i want to add a conditional group it will add a condition rule instead, thus limiting the number of groups.
BTW thank you for the effort to put this back up, i really appreciate.
I dont understand how to reproduce this bug, so i can not fix it. the problem is also like the datastructures were designed. a group can not be empty because a group is also a condition. Ok, ill try to re-explain; version 16/04.28.0 new skill epyphany: 1) i press +: it adds conditiongroup 0 with condition player_skill_IsNotOnCooldown (bool1) 2) i click add new group: it adds conditiongroup 1 with condition player_skill_IsNotOnCooldown (bool1) 3) i click add new group: it adds condition player_skill_IsNotOnCooldown (bool1) inside conditiongroup1
hope that helps to clarify, thanks again
|
|