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Post by prrovoss on Oct 12, 2015 21:11:38 GMT
hi, is it possible to have multiple conditions for the same skill and then choose which one should be active?
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Post by R3peat on Oct 12, 2015 21:38:20 GMT
just implement some exclusive conditions . bind it to a specific set bonus or legendary proc equipped so that this condition will be only casted when u are running that gearsetup or skillsetup
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Post by paddy187 on Oct 12, 2015 21:40:57 GMT
add a set bonus to the conditions set X for group 1 and set Z for group 2 on one skill or the condition Playxer_HasSkillEquipped
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Post by prrovoss on Oct 15, 2015 19:46:03 GMT
mh i dont like that solution. this makes it way more complex and less comfortable^^
for example: i got a battleRage condition for normal runs, when i use my ww barb or hota barb for farming or group play. then i got a second condition for pushing solo grifts with taeguk (to keep it up). i got a few more skills i use like this and putting everything in one condition for each skill with exclusion rules is a really bad design i think.
i think it would be nice if we could choose the active condition for a skill (maybe via the right click popup menu). this way one could create several conditions for the same skill but for different purposes. like battleRage_Normal, battleRage_Taeguk etc
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Post by R3peat on Oct 16, 2015 5:49:28 GMT
It's comfortable cause the right conditions will be used automatically without manual interaction . Dno...
Using it like that as well with my dash definitions. Have 2 different dash definitions. First is only in use when I have raiment 6 set equipped and the other one on 4 set without 6 set
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Post by prrovoss on Oct 16, 2015 15:25:21 GMT
so, d3 helper evaluates all conditions that exist for each skill?
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Post by R3peat on Oct 16, 2015 15:30:46 GMT
exactly
definitions u mean
a definition contains conditions
u can create as much definitions per SkillPower as u want
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Post by prrovoss on Oct 16, 2015 15:42:09 GMT
exactly definitions u mean a definition contains conditions u can create as much definitions per SkillPower as u want okay, that makes it easier to maintain. because if you had to put all that conditions into one definition, it would get messy real quick
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Post by R3peat on Oct 16, 2015 15:48:21 GMT
yeah ^^ nah u can just create multiple definitions and name it like xxx_grift xxx_dbfarm xxx_solo
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