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Post by octavius on Sept 21, 2015 1:33:58 GMT
Casting conditions when players are alive or dead would be great, for instance using ignore pain when a dead party member doesn't work with party within radius condition atm. Would be great if it was possible to target tombstones as well in a high density area.
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Post by R3peat on Sept 21, 2015 15:48:24 GMT
so count dead partymember as partymember ?
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Post by octavius on Sept 22, 2015 17:37:42 GMT
option to do so if checked yes or wait if rip
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