I'm trying to setup DemonHunter / EvasiveFire to shoot once every 2 seconds to make sure I keep up my Focus & Restraint buff.
Like any other skill to be used in a timed way, I used the Add_Property_TimedUse=> [Value:120] cast condition to make the skill fire once every 2 seconds. This exact same condition works perfectly fine on all my regular skills, but trying to use it on any primary skill (including evasive fire) just doesn't seem to trigger it at all.
Do I need to use a different cast condition to do this with primary skills, or am I missing something here? I tried moving around the skill to different keyboard numbers instead of left click/right click, but that made no difference either.
The issue is that the primary skill wont attack at all when using the Add_Property_TimedUse condition. If I use the exact same condition on any non-primary skills, it works and triggers precisely at the interval time I set.
I'm not trying to spam or channel the primary skill, so I wouldn't think Add_Property_Channeling is a condition I would be using in my scenario.
What I am trying to do is have a primary skill (DemonHunter / EvasiveFire) automatically fire once every 2 seconds, without me having to press any keys or buttons at all.