epic
New Member
Posts: 37
|
Post by epic on Aug 14, 2016 11:49:38 GMT
|
|
|
Post by neoark on Aug 14, 2016 14:42:11 GMT
Enigma32 Another bug: 2016-08-14 10:37:55,1428 ICollector Specified argument was out of the range of valid values. at Enigma.D3.Collections.Map`2.Data.get_Item(Int32 bucket) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 98 at Enigma.D3.Collections.Map`2.TryGetValue(TKey key, TValue& value, Func`2 hasher) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 44 at Enigma.D3.Helpers.AttributeHelper.TryGetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier, AttributeValue& value) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 67 at Enigma.D3.Helpers.AttributeHelper.GetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 19 at D3Helper.A_Collector.IC_Player.get_ResourcePrimary() in C:\D3Helper.Public\D3Helper\A_Collector\IC_Player.cs:line 366
|
|
|
Post by Enigma32 on Aug 14, 2016 15:33:13 GMT
Enigma32 Another bug: 2016-08-14 10:37:55,1428 ICollector Specified argument was out of the range of valid values. at Enigma.D3.Collections.Map`2.Data.get_Item(Int32 bucket) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 98 at Enigma.D3.Collections.Map`2.TryGetValue(TKey key, TValue& value, Func`2 hasher) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 44 at Enigma.D3.Helpers.AttributeHelper.TryGetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier, AttributeValue& value) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 67 at Enigma.D3.Helpers.AttributeHelper.GetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 19 at D3Helper.A_Collector.IC_Player.get_ResourcePrimary() in C:\D3Helper.Public\D3Helper\A_Collector\IC_Player.cs:line 366
Does it happen constantly? The attribute map is updated quite frequently, so sometimes it's bound to cause a problem when trying to read it.
|
|
|
Post by neoark on Aug 14, 2016 16:43:23 GMT
Enigma32 Another bug: 2016-08-14 10:37:55,1428 ICollector Specified argument was out of the range of valid values. at Enigma.D3.Collections.Map`2.Data.get_Item(Int32 bucket) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 98 at Enigma.D3.Collections.Map`2.TryGetValue(TKey key, TValue& value, Func`2 hasher) in C:\Enigma.D3\Enigma.D3.Memory\D3\Collections\Map.cs:line 44 at Enigma.D3.Helpers.AttributeHelper.TryGetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier, AttributeValue& value) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 67 at Enigma.D3.Helpers.AttributeHelper.GetAttributeValue(ActorCommonData acd, AttributeId attribId, Int32 modifier) in C:\Enigma.D3\Enigma.D3.Memory\D3\Helpers\AttributeHelper.cs:line 19 at D3Helper.A_Collector.IC_Player.get_ResourcePrimary() in C:\D3Helper.Public\D3Helper\A_Collector\IC_Player.cs:line 366
Does it happen constantly? The attribute map is updated quite frequently, so sometimes it's bound to cause a problem when trying to read it. That happened once after the application froze and i had to manually close the application.
|
|
|
Post by fersten on Aug 14, 2016 19:11:27 GMT
Does it happen constantly? The attribute map is updated quite frequently, so sometimes it's bound to cause a problem when trying to read it. That happened once after the application froze and i had to manually close the application. In what situation u have this problem? i ask because i play 3hrs and dont see this bug.
|
|
doom
New Member
Posts: 7
|
Post by doom on Aug 15, 2016 9:29:09 GMT
Still not working for generator skills. With conditions: "player is monster selected" and "Key force stand still" no permacast possible like before. Only "key force stand still" was working before to permacast skill
|
|
|
Post by helpme on Aug 15, 2016 12:15:18 GMT
hey guys, i really loved d3helper ever since I got to know it.
I am a bloody noob when it comes to those things, can someone quickly explain to me like a dummy what I have to do get it going again? Like, I browsed the github etc but I simply dont know what I have to download, where I have to install it etc.
just a quick guide for a newbie when it comes complicated installation process :/
|
|
doom
New Member
Posts: 7
|
Post by doom on Aug 15, 2016 13:36:10 GMT
"Key Force stand still" is a separate condition. For example of you create a condition for crippling Wave and "key Force stand still is the only condition you perma cast crippling Wave st the Moment you press Force stand still. Works Fine the Last month's with helper nur now something is wrong. Don't work. Have test separately as single condition. Not working Same with the condition" player skill is monster selected". If you set this single condition normally he must starting to hit monster at the moment you target one without pressing selve. This condition also not work. That was the huge advantage from helper. Not only pressing skills with the simple condition" player skill is not on cooldown. Something is wrong, hope one can fix it😊 Ty any way for running helper again and the work for it guys. Halve helper is better than no helper so big Ty anyway
|
|
doom
New Member
Posts: 7
|
Post by doom on Aug 15, 2016 13:39:39 GMT
D2K2 Auf deutsch kann ich es dir einfacher erklären. Komm einfach fa Ts heute Abend ☺️ bin denk ich ab zehn da
|
|
|
Post by killpage on Aug 15, 2016 17:43:42 GMT
thanks for continuing the project. i have notice an issue using both D3Helper.Public / Enigma.D3 when my turbohud is working together. i only put 3 barb skills on players skill is not on cooldown (shout, ignore pain, war cry). my turbohud map reveal is lagging. even more if a use furious charge continued.. without d3helper and enigma.d3 turbohud works normal. thx..
|
|
|
Post by ciscobass on Aug 16, 2016 17:15:53 GMT
hey guys, i really loved d3helper ever since I got to know it. I am a bloody noob when it comes to those things, can someone quickly explain to me like a dummy what I have to do get it going again? Like, I browsed the github etc but I simply dont know what I have to download, where I have to install it etc. just a quick guide for a newbie when it comes complicated installation process :/ 1. Download Visual Studio Community (its free) 2. download both repositories (D3Helper.Public / Enigma.D3) from enigmas github page (https://github.com/Enigma32) into same folder. 3. open "D3Helper.sln" and click "build" to compile the source. you will find the compiled exe in the "bin" folder or better wait till someone compiles the latest version and provides a download link. i will do it when most pending bugs are fixed. Thank you so much fro your hard work.... much appreciated.
I am new in programming and try to learn from the expert...
Follow your instructions and download VS as well as both repositories. Put all the files into same folder and open D3Helper.sln( so far as good). when I click click "build", some errors came out( Please see below). Can you please provide more instructions on how to compile this program.
Thank you so much for your time.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core.Generated\Enigma.D3.Core.Generated.shproj : error : The project file cannot be found.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory.Generated\Enigma.D3.Memory.Generated.shproj : error : The project file cannot be found.
|
|
|
Post by ciscobass on Aug 16, 2016 18:15:09 GMT
1. Download Visual Studio Community (its free) 2. download both repositories (D3Helper.Public / Enigma.D3) from enigmas github page (https://github.com/Enigma32) into same folder. 3. open "D3Helper.sln" and click "build" to compile the source. you will find the compiled exe in the "bin" folder or better wait till someone compiles the latest version and provides a download link. i will do it when most pending bugs are fixed. Thank you so much fro your hard work.... much appreciated.
I am new in programming and try to learn from the expert...
Follow your instructions and download VS as well as both repositories. Put all the files into same folder and open D3Helper.sln( so far as good). when I click click "build", some errors came out( Please see below). Can you please provide more instructions on how to compile this program.
Thank you so much for your time.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core.Generated\Enigma.D3.Core.Generated.shproj : error : The project file cannot be found.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory.Generated\Enigma.D3.Memory.Generated.shproj : error : The project file cannot be found.
Got the compiled files now... need to rename the Enigma.D3 folder( removed master). when the next hotfix come out, where to change the version number so that the program will not ask for update?
|
|
|
Post by ciscobass on Aug 16, 2016 18:20:02 GMT
Got the file compiled( need to rename Enigma.D3 when you unzip it). In the future, Where can i change the version number when the new hotfix come out ? Thank you so much fro your hard work.... much appreciated.
I am new in programming and try to learn from the expert...
Follow your instructions and download VS as well as both repositories. Put all the files into same folder and open D3Helper.sln( so far as good). when I click click "build", some errors came out( Please see below). Can you please provide more instructions on how to compile this program.
Thank you so much for your time.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core\Enigma.D3.Core.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory\Enigma.D3.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj'. C:\Desktop\d3helper\source\Enigma.D3\Enigma.Memory\Enigma.Memory.csproj
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Core.Generated\Enigma.D3.Core.Generated.shproj : error : The project file cannot be found.
C:\Desktop\d3helper\source\Enigma.D3\Enigma.D3.Memory.Generated\Enigma.D3.Memory.Generated.shproj : error : The project file cannot be found.
Got the compiled files now... need to rename the Enigma.D3 folder( removed master). when the next hotfix come out, where to change the version number so that the program will not ask for update?
|
|
|
Post by noskillz on Aug 16, 2016 21:59:59 GMT
|
|
|
Post by ciscobass on Aug 16, 2016 23:19:06 GMT
Prefect!
Thanks for the info.
|
|