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Post by elo on Aug 13, 2016 14:28:51 GMT
hi, thanks for the work you put into this. would it be possible to share the source code of this?
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Post by Enigma32 on Aug 13, 2016 17:47:34 GMT
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Post by noskillz on Aug 13, 2016 20:01:01 GMT
Awesome thanks enigma
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Post by ELO on Aug 13, 2016 20:15:43 GMT
THANKS Enigma
after compiles the skill Editor not works for me .
Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.
************** Ausnahmetext ************** System.Collections.Generic.KeyNotFoundException: Der angegebene Schlüssel war nicht im Wörterbuch angegeben. bei System.Collections.Generic.Dictionary`2.get_Item(TKey key) bei D3Helper.Window_SkillEditor.get_ConditionType_Tooltip_byText(String ItemText) in C:\Users\elo\Desktop\Enigma\D3Helper.Public-master\D3Helper.Public-master\D3Helper\Window_SkillEditor.cs:Zeile 125. bei D3Helper.Window_SkillEditor.CB_ConditionSelection_DrawItem(Object sender, DrawItemEventArgs e) in C:\Users\elo\Desktop\Enigma\D3Helper.Public-master\D3Helper.Public-master\D3Helper\Window_SkillEditor.cs:Zeile 101. bei System.Windows.Forms.ComboBox.OnDrawItem(DrawItemEventArgs e) bei System.Windows.Forms.ComboBox.WmReflectDrawItem(Message& m) bei System.Windows.Forms.ComboBox.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1076.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll. ---------------------------------------- D3Helper Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/D3Helper.exe. ---------------------------------------- PresentationCore Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1080.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll. ---------------------------------------- WindowsBase Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1080.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1075.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1068.2 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Configuration Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Xml Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1067.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- Enigma.D3.Memory Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/Enigma.D3.Memory.DLL. ---------------------------------------- Enigma.Memory Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/Enigma.Memory.DLL. ---------------------------------------- protobuf-net Assembly-Version: 2.0.0.668. Win32-Version: 2.0.0.668. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/protobuf-net.DLL. ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly-Version: 0.0.0.0. Win32-Version: 4.6.1076.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll. ---------------------------------------- Enigma.D3.Core Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/Enigma.D3.Core.DLL. ---------------------------------------- SlimDX Assembly-Version: 4.0.13.43. Win32-Version: . CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/SlimDX/v4.0_4.0.13.43__b1b0c32fd1ffe4f9/SlimDX.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- PresentationFramework Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1080.0. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.dll. ---------------------------------------- System.Xaml Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1080.0 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll. ---------------------------------------- PresentationFramework.Aero Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework.Aero/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.Aero.dll. ---------------------------------------- UIAutomationTypes Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/UIAutomationTypes/v4.0_4.0.0.0__31bf3856ad364e35/UIAutomationTypes.dll. ---------------------------------------- InputSimulator Assembly-Version: 0.1.0.0. Win32-Version: 0.1.0.0. CodeBase: file:///C:/Users/elo/Desktop/Enigma/D3Helper.Public-master/D3Helper.Public-master/D3Helper/bin/Debug/InputSimulator.DLL. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- PresentationCore.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1055.0 built by: NETFXREL2. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationCore.resources/v4.0_4.0.0.0_de_31bf3856ad364e35/PresentationCore.resources.dll. ----------------------------------------
************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.
Zum Beispiel:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
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Post by noskillz on Aug 13, 2016 20:41:10 GMT
Yea this is the error i have been dealing with for a few days now. Also if i copy the definitions from an older version it does allow me to add the conditions to auto cast it but still wants to crash.
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Post by Enigma32 on Aug 13, 2016 21:07:10 GMT
Fixed a few things in D3Helper that caused exceptions for me. Seems to work but I have no idea how the program is supposed to work really
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Post by techdough on Aug 13, 2016 21:19:52 GMT
Enigma thank you for doing this again and again. especially this check in, its one less thing for us to worry about. D3Helper modified so it can compile against official Enigma libraries. … Enigma32 committed 4 hours ago
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Post by R3peat on Aug 13, 2016 22:24:14 GMT
wow. enigma droped some commits
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Post by noskillz on Aug 13, 2016 22:27:27 GMT
Holy shit enigma fixed d3helper it is working in multiplayer again. i knew this needed to be changed but i didn't know what it needed too be at. byte[] bb = new byte[102400]; - int k = stm.Read(bb, 0, 102400); + byte[] bb = new byte[204800]; + int k = stm.Read(bb, 0, 204800); so far d3helper is working again!! Thanks enigma for your hard work.
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Post by Enigma32 on Aug 13, 2016 22:39:05 GMT
Holy shit enigma fixed d3helper it is working in multiplayer again. i knew this needed to be changed but i didn't know what it needed too be at. byte[] bb = new byte[102400]; - int k = stm.Read(bb, 0, 102400); + byte[] bb = new byte[204800]; + int k = stm.Read(bb, 0, 204800); so far d3helper is working again!! Thanks enigma for your hard work. Cool, I'm making a pull request then.
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Post by xleljx on Aug 13, 2016 23:16:51 GMT
f**king awesome!
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Post by neoark on Aug 13, 2016 23:37:31 GMT
Enigma32 Thanks. R3peat or someone can please put some compiled binaries somewhere When i load all the project in visual studio and hit compile after fixing the location of project it just spits out error..
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Post by noskillz on Aug 14, 2016 0:05:50 GMT
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Post by noskillz on Aug 14, 2016 0:20:12 GMT
Enigma32 Thanks. R3peat or someone can please put some compiled binaries somewhere When i load all the project in visual studio and hit compile after fixing the location of project it just spits out error.. I had the same error the first time but i hit build a second time and it worked.
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Post by neoark on Aug 14, 2016 2:11:00 GMT
Enigma32 Thanks. R3peat or someone can please put some compiled binaries somewhere When i load all the project in visual studio and hit compile after fixing the location of project it just spits out error.. I had the same error the first time but i hit build a second time and it worked. Seems like something is still broke: 2016-08-13 21:45:00,4933 ICollector Object reference not set to an instance of an object. at D3Helper.A_Collector.IC_Area.get_currentLevelArea() in C:\Users\Hec\Downloads\D3Helper.Public-master (1)\D3Helper.Public\D3Helper\A_Collector\IC_Area.cs:line 43
2016-08-13 21:45:00,6499 ICollector Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at D3Helper.A_Collector.IC_Player.get_TotalXP() in C:\Users\Hec\Downloads\D3Helper.Public-master (1)\D3Helper.Public\D3Helper\A_Collector\IC_Player.cs:line 453 Another bug is when return town is pressed it doesn't stop auto cast if auto cast on cd is present.
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