|
Post by drahque on Feb 4, 2016 11:39:02 GMT
I want Iron Skin to be casted when there is 1 second left of lightning coe proc. How can i fix this?
|
|
|
Post by toxicphenom on Feb 4, 2016 12:48:21 GMT
Some who uses drahque username? Well use: BUFFTICKSLEFT I posted the crusader Coe attributeid in another thread. 60 ticks = 1 second Well you should also add a isbuffactive, if you don't it will always cast it, when the buff is not active the is ticks left will always be under 60.
|
|
|
Post by drahque on Feb 4, 2016 13:13:21 GMT
I got this now: [{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":1,"Values":[430674.0,760.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":8,"Values":[430674.0,760.0,60.0],"ValueNames":[0,4,2]}] But it cast iron skin as soon as the lightning coe proc comes up, but i want it when then the lightning proc has 1 second left.
|
|
|
Post by toxicphenom on Feb 4, 2016 13:22:05 GMT
I'm currently not at home so I can't check it. Will have a look when I'm back.
|
|
|
Post by toxicphenom on Feb 4, 2016 19:18:25 GMT
Well as i look into the conditions i see the mistake: There are 3 different attributIDs for a Buff: 1: the one who is 0 or 1 <- with this you check if the buff is active or not 2: the start tick of the buff 3: the end tick of the buff 760 is the one for lightning CoE which tells you if the buff is active or not. This one CAN'T be used for BuffTicksLeft. For that you have to use the AttributeID of the Lightning CoE Endtick. Use the ActivePowerView to get the needed attributeID -> get in game with activepowerview active, press refresh as lightning rotation gets up. 2 monitor setups helps
|
|
|
Post by drahque on Feb 4, 2016 20:01:29 GMT
it's working now, many thanks!
|
|
|
Post by Diablow on Feb 4, 2016 20:59:09 GMT
Can you post your results drahque?
|
|
|
Post by Notorli on Feb 4, 2016 21:29:37 GMT
Something like this..
[{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":1,"Values":[430674.0,760.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":8,"Values":[430674.0,623.0,35.0],"ValueNames":[0,4,2]}]
|
|
|
Post by drahque on Feb 4, 2016 22:21:40 GMT
Here is a list of what my setup looks like, if you can see any mistake or room for improvement, let me know. Iron skin casted 1 second before phys coe: [{"ConditionGroup":2,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":2,"Type":1,"Values":[430674.0,760.0],"ValueNames":[0,4]},{"ConditionGroup":2,"Type":8,"Values":[430674.0,623.0,60.0],"ValueNames":[0,4,2]},{"ConditionGroup":2,"Type":5,"Values":[20.0,1.0,1.0],"ValueNames":[1,2,3]}] Crusader law: [{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":2,"Values":[342286.0,763.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":2,"Values":[243853.0,757.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":5,"Values":[20.0,1.0,1.0],"ValueNames":[1,2,3]}] Akarat's Champion casted on Phys coe: [{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":1,"Values":[430674.0,761.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":1,"Values":[291804.0,755.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":5,"Values":[20.0,1.0,1.0],"ValueNames":[1,2,3]}] Consecration casted 20 frames before phys coe: [{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":1,"Values":[430674.0,760.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":8,"Values":[430674.0,623.0,20.0],"ValueNames":[0,4,2]},{"ConditionGroup":0,"Type":5,"Values":[20.0,1.0,1.0],"ValueNames":[1,2,3]}] Bombardment casted 40 frames before phys coe: [{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":1,"Values":[430674.0,760.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":8,"Values":[430674.0,623.0,40.0],"ValueNames":[0,4,2]},{"ConditionGroup":0,"Type":5,"Values":[20.0,1.0,1.0],"ValueNames":[1,2,3]}]
|
|
|
Post by abigone5480 on Feb 4, 2016 23:23:23 GMT
works like a charm, thank you
|
|
|
Post by Diablow on Feb 4, 2016 23:35:07 GMT
drahque , how much CDR do you have? I'm guessing >=61%
|
|
|
Post by drahque on Feb 4, 2016 23:38:17 GMT
65.19%, with this cdr you get perfect rotation on champion with phys coe proc.
|
|
|
Post by darktide on Feb 10, 2016 14:29:07 GMT
deleted
|
|
|
Post by Diablow on Feb 10, 2016 21:50:41 GMT
Uhhh... wait. You're casting Skin AFTER Bombard? That doesn't work. Bombardment snapshots the damage from Iron Skin when it's CAST. If you wait until after to Iron Skin you're not getting the buff.
|
|