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Post by freddurst on Dec 6, 2015 10:05:53 GMT
Anyone have any WD Helltooth conditions made?
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Post by ToxicPhenom on Dec 6, 2015 15:48:45 GMT
Well i have some for myself: Can be used with Zombie Bears or Acid Rain variant. Acid Rain- monster is selected
- max distance 40y
- F&R generator buff active
- skill min ressource
[{"ConditionGroup":0,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":30,"Values":[40.0],"ValueNames":[1]},{"ConditionGroup":0,"Type":1,"Values":[359583.0,747.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":28,"Values":[1.0],"ValueNames":[3]}] Zombie Charger - Zombie Bears- monster is selected
- max distance 25y
- F&R generator buff active
- skill min ressource
[{"ConditionGroup":0,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":30,"Values":[25.0],"ValueNames":[1]},{"ConditionGroup":0,"Type":1,"Values":[359583.0,747.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":28,"Values":[1.0],"ValueNames":[3]}] Wall of Zombies - Fire Wall- monster selected
- is not on cooldown
[{"ConditionGroup":2,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":2,"Type":9,"Values":[1.0],"ValueNames":[3]}] Sould Harvest- is not on cooldown
- 3 or more targets within 16y
- OR
- is not on cooldown
- 1 or more elite within 16y
[{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":5,"Values":[16.0,3.0,1.0],"ValueNames":[1,2,3]},{"ConditionGroup":1,"Type":6,"Values":[16.0,1.0,1.0],"ValueNames":[1,2,3]},{"ConditionGroup":1,"Type":0,"Values":[1.0],"ValueNames":[3]}] Pirnhas - Piranhado- is not on cooldown
- over 50% mana
- monster is selected
- 5 or more targets within 15y of selected monster
[{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":14,"Values":[50.0],"ValueNames":[2]},{"ConditionGroup":0,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":17,"Values":[15.0,5.0,1.0],"ValueNames":[1,2,3]}] Corspe Spider - Blazing Spiders- monster is selected
- wall of zombies on cooldown
- F&R Generator buff not active
- OR
- monster is selected
- wall of zombies on cooldown
- less than 150 mana
- OR
- monster is selected
- wall of zombies on cooldown
- selected monster is over 26y away
- zombie bears skill equipped
[{"ConditionGroup":0,"Type":2,"Values":[359583.0,747.0],"ValueNames":[0,4]},{"ConditionGroup":0,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":1,"Type":31,"Values":[150.0],"ValueNames":[2]},{"ConditionGroup":1,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":2,"Type":9,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":2,"Type":29,"Values":[26.0],"ValueNames":[1]},{"ConditionGroup":2,"Type":44,"Values":[134837.0],"ValueNames":[0]},{"ConditionGroup":1,"Type":44,"Values":[134837.0],"ValueNames":[0]},{"ConditionGroup":0,"Type":44,"Values":[134837.0],"ValueNames":[0]},{"ConditionGroup":2,"Type":46,"Values":[74003.0],"ValueNames":[0]}] Spirit Walk- is not on cooldown
- under 20% hit points
[{"ConditionGroup":0,"Type":0,"Values":[1.0],"ValueNames":[3]},{"ConditionGroup":0,"Type":16,"Values":[20.0],"ValueNames":[2]}] --- Yards on Zombie Bears and Spider can be adjusted to your liking. Also you could change Acid Rain to go over 40y. Piranhado will not be used often, but its ok because the mimics will do it for you.
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