|
Post by R3peat on Oct 13, 2015 14:17:52 GMT
No. When u have assigned a custom definition for healthpotion the default cast gets disabled
|
|
|
Post by iberion on Oct 24, 2015 17:19:47 GMT
I think there is a problem with simply define a condition for the potion. If I have my 11 frames snapshot of stricken, I don't want to make a snapshot again. Why? I play SC Monk and I snapshot my stricken at the boss fight. Everytime I use my potion my flying dragon buff falls off. So I only want to snapshot one time and then not again.
Don't know how much effort it is to implement something like a snapshot tracker and when my defined APS is snapshotted it's not done again. This tracker needs to track what my snapshottet APS is when I die, change areas or use a potion.
|
|
|
Post by R3peat on Oct 25, 2015 11:38:58 GMT
so the game snapshots when u die, change area and use potion ?=
|
|
|
Post by iberion on Oct 25, 2015 11:42:49 GMT
Exactly.
|
|
|
Post by R3peat on Oct 25, 2015 11:45:34 GMT
^^ requests getting more and more complicated guys but i will check this. will see what i can do
|
|
|
Post by iberion on Oct 25, 2015 11:47:13 GMT
In the next patch they remove snapshotting entirely xD don't think so...^^
|
|
|
Post by R3peat on Oct 25, 2015 12:39:33 GMT
thought that snapshotting is working as intended. blizzard said that i think
|
|
|
Post by iberion on Oct 25, 2015 17:44:22 GMT
but I don't like it...
however I think if you have implemented a tracker, you can add a checkbox to minAPS for snapshotting.
|
|
|
Post by R3peat on Oct 27, 2015 17:13:15 GMT
i will add a Condition called "Add_Property_SnapShot" in the next build
when adding this to your conditiongroup it will only do the cast when it wasnt snapshotted alrdy. its setting a bool to true and it only casts when its false
it sets the bool to false when dead or changing levelarea
|
|
|
Post by iberion on Oct 27, 2015 17:22:07 GMT
It must set the bool to false if the snapshot is lower than the specified minAPS, thats why I thought it would be good to bind it to that.
|
|
|
Post by R3peat on Oct 27, 2015 18:34:00 GMT
ok so
cache APS on HealthPotion,AreaChange,Death
|
|
|
Post by iberion on Oct 27, 2015 18:39:59 GMT
yes, thats the best solution for stricken snapshotting I think
|
|
|
Post by R3peat on Oct 27, 2015 18:50:34 GMT
kk nearly done.
so it should not use the cast to snapshot when u alrdy have a higher APS snapshoted
|
|
|
Post by R3peat on Oct 27, 2015 19:10:21 GMT
mby u guys need a view in the overlay for current TotalAPS and the snapshotted TotalAPS ?
|
|
|
Post by iberion on Oct 27, 2015 19:17:47 GMT
Yes that would be nice, I thought about that too, but don't know where to place it.
|
|