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Post by prrovoss on Sept 27, 2015 2:05:56 GMT
hi, in the main gui with the power buttons: if you right click on a power you get redirected to the skill editor. you could even preselect the corresponding condition for this skill. or create a new one, if there is no existing condition. or a small popup menu pop up where you can select from "Delete Condition", "Create Condition", "Edit Condition" or whatever^^
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Post by iberion on Sept 27, 2015 15:41:49 GMT
I think preselect only work if you have only 1 condition for this skill, the rest sounds nice.
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Post by R3peat on Sept 27, 2015 15:59:07 GMT
more details pls
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Post by prrovoss on Sept 27, 2015 17:41:17 GMT
when you rightclick on one of the icons, the skill editor opens. then there are two things that can happen: 1. you got an existing rule for this skill: in this case, the skill editor opens and the rule for the rightclicked skill gets selected. 2. you didnt define a rule for this skill yet: the skill editor opens and a new rule gets created automatically. of course this rule would be empty and the user had to implement the actual conditions himself.
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Post by R3peat on Sept 27, 2015 18:35:44 GMT
wtf why are the outlines are soooo big Windows 7 with some fancy custom Theme ? have this so far right click on the SkillButtons will show the Menu when there are Definitions defined for that Power u will see all Definitions by name there when clicking on the Definition SkillEditor will open up with that Definition selected when there are no Definitions and u click on the MenuItem SkillEditor will open up and it will automaticaly select the right Power from DropDown and enters the Powers name as default Definition Text
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Post by iberion on Sept 27, 2015 19:27:17 GMT
Nice! Really userfriendly
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Post by prrovoss on Sept 27, 2015 20:22:39 GMT
nope, no custom theme^^ looks good so far! what came to my mind when i saw the screenshots: Rename "No Definitions yet" to "Create new Definition" and show it regardless if there are existing definitions for this skill or not. so if i got no definitions for that skill, i immediately see, that i can create a new one with this button. and if i already got some definitions for this skill i can quickly add a new one from the main gui
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Post by R3peat on Sept 27, 2015 21:31:19 GMT
but why are the button borders soooo big im mean look my screenshots . this is how its intended to look like ^^
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Post by prrovoss on Sept 27, 2015 21:59:41 GMT
i dont know. i am using a resolution of 2560x1440. i will try out some other resolutions the next days
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Post by R3peat on Sept 28, 2015 15:26:28 GMT
ah ok. but the aspect ratio is the same compared to 1080p ? mhh rly weird
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Post by R3peat on Sept 28, 2015 16:11:07 GMT
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Post by iberion on Sept 29, 2015 8:48:20 GMT
I've tried it and the Name is right, but the proper power isn't selected.
Name: Wizard_EnergyArmor Power: HealthPotion
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Post by R3peat on Sept 29, 2015 18:15:36 GMT
argh pls kill me ^^ i will check im sry
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Post by iberion on Sept 29, 2015 18:35:06 GMT
After that all worked properly, except that an exception was thrown when I wanted to add the skill via "+". After I clicked in the "Power" selection it worked.
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Post by R3peat on Sept 29, 2015 18:52:22 GMT
alrdy fixed it in my internal build
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