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Post by iberion on Sept 24, 2015 0:16:28 GMT
It would be better to adjust the cast speed according to the attackspeed and not with a static ms time.
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Post by R3peat on Sept 24, 2015 15:37:16 GMT
sounds good will test this
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Post by R3peat on Sept 24, 2015 16:46:18 GMT
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Post by R3peat on Sept 25, 2015 19:30:10 GMT
any feedback for the auto adjusted castrates ? i did some 66's solo and it looks awesome
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Post by prrovoss on Sept 27, 2015 2:20:34 GMT
i couldnt find this feature, so i request it^^: add a condition with that i can define in which interval a skill should be casted. scenario: i want d3helper to cast rend every ~4,5 seconds but only when there are x monsters in range. the monsters in range is implemented but i couldnt find a way to tell the tool to wait a fixed time after casting the skill.
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Post by iberion on Sept 29, 2015 9:39:38 GMT
Hm I'm using Wizard_MagicWeapon, Wizard_EnergyArmor and Wizard_Familiar and they're casted according to the castspeed: Wizard_MagicWeapon -> 1s later Wizard_EnergyArmor -> 1s later Wizard_Familiar
Shouldn't the castspeed only affect 1 skill and these three should be cast simultaneously?
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Post by R3peat on Sept 29, 2015 18:16:41 GMT
the cast/s cap is skillbound not global y. will check
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